![]() ![]() It should have been reduced by 25% percent. They should have reduced it more than 15% though. I am glad they reduced the Shield Damage Bonus for Phantom's Guard Shatterer, now they no longer One-Shot shields. The reduction in Smoke's duration was unnecessary, they should not have reduced how long Smoke lingers on the map. They need to nerf that, Gust should not clear the Smoke from the furthest possible side from where Gust was activated, it should ONLY clear the Smoke in the immediate surroundings of the Marauder and no more than 30 feet (for you heathens reading this to understand), away from the Marauder. ![]() Which means, if the Marauder that activates Gust is on the far side of the map, the Smoke on the opposite edge of the map gets cleared even though it is nowhere near the Marauder. Gust clears all Smoke within 550 meters, for you heathens that is approximately 1900 feet. I hate what they did to Smoke Trail, now you can target enemies even when you are in the enemy smoke. ![]()
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